This week started with the presentation, where I got feedback on my work. In terms of my cat prince character, Kaleigh was saying that I should look at making his thighs larger, especially with the trousers he has on. Someone else had said that perhaps the tail of my cat character should be more catlike, so standing higher as they often have their tails hanging up. His tail also felt too similar to the mouse characters, so I tried out a fluffier tail and worked on the legs a bit more.
I found the tail to work much better like this, it feels far more cat-like and has an elegant aesthetic. I also drew how jewelry would work with this tail. On the right is a try on having poofier trousers or bigger thighs. The problem I am finding with doing this is that this character is supposed to be tall and skinny, opposing to the mouse character with her large legs. The way the trouser area also works in these 18th Century outfits seems to be they are quite tight, so it also wouldn't be poofy.
After the presentation I felt a bit more confused about how to progress and was starting to panic, so I drew up some mind maps in my notebook to feel a bit steadier.
I was writing about both the environments and the characters, trying to get a feel for what I had left. I also wrote about the 'important items' which is something I haven't gotten into yet, so I'm not sure if I will have time to get to it or might have to push it aside to finish this project.
I also got some feedback on the anatomy from Kaleigh, as there is something still off about the way the characters leg work/how he stands, so I continued working on the leg anatomy.
I started with trying to silhouette again, thinking about the legs. I found that to be difficult when I was already pleased with the characters shape, so I silhouetted over the top with the third one. I tried to work with the thighs thickness, but they felt off with the general body shape of the character. Also tried with a side view, to get a better feel for how the legs work in general. I felt a bit lost with what I was doing by this point, so I got up some anatomy references and started sketching the legs again, thinking about the muscles and how the feet would work. The bottom sketches are the ones that I used anatomy help for, and they feel a lot more full and logical. I also did a full body sketch, thinking again about how the feet would work.
With a better grasp of the anatomy of the legs, I continued working further on how they would work for my character. I also found a drawing someone had made of the leg anatomy of a wolf person, which is similar to the anatomy I am working with, so I drew it myself thinking more about my characters anatomy to get a feel of the shapes, and then drew it again thinking about my cats outfit from that angle.
I also worked again with the leg anatomy, seen on the bottom sketches. I was thinking about their weight and how I wanted them to look. I also was trying out their positioning, thinking about the bend the leg parts should have and how the weight would be distributed.
Until recently I had been trying to remember what the word for animals such as cats or dogs that stand on their toes, like what I am working with, and its called 'digitigrade'. Wikipedia describes it as "A digitigrade is an animal that stands or walks on its digits, or toes. Digitigrades include walking birds, cats, dogs, and many other mammals," (
x)
In the presentation I was advised to also make some callout sheets for my characters, to show areas like the materials/fur etc.
These will help with finalising the various elements of the designs for the characters, and reminded me of visual elements I hadn't thought about such as them having animal-like teeth.
I was given some advice about the cat characters hair, as they are blond but their fur is more grey. I wanted this character to be blond, as to me it brings across the royal rich prince aesthetic. I may either add some gradient to the hair, for example ombre it from blond to grey etc, or change the colour of the cats fur slightly to match the hair shade.
After feeling a bit more stable on the character designs, I went back to working on the environments. I got some feedback about the overall design of the cat characters room, and how I should be getting more overall room designs for reference. I was told to try to go to some museums etc, to photograph and see some interior design to help me with the designs I am making, as well as other photos to bring across the theme I want in this room. I haven't yet been to any museums, but using pinterest I found reference images to use to help me.
I've been feeling a bit overwhelmed with the environment designs, especially the cat character as his room is going to be bigger and more detailed. I think finding more references and trying out different ideas will help me, and I want to try to find some tutorials to guide me a bit in environment design as its something I'm still not familiar with.
With a clearer idea of the room design I wanted, I started sketching out an idea. I wanted to look at having some sort of balcony design, and have the water underneath. I also wanted lots of windows and/or big windows, to give light to the plants.
The left is the very rough sketch, and the right is the polished design. I was trying to get a good look at how a balcony would work with a spiral staircase and a large, stain glass window being one of the main focuses. I want there to also be a big willow tree somewhere, perhaps near the window so that the eye isn't drawn to two different areas immediately. For someone who doesn't know interior design or environment design, I'm proud of how this came out. I also didn't use a perspective grid, even though I probably should have, so I will try to use one next time. The shapes are trying to show where the different furniture might be. I want to keep working on this idea, as I feel it has a lot of potential.
Kaleigh showed me something called 3D floor art, something I had often seen before outside but it never really occurred to me that it could be used inside as flooring etc.
Its something I could perhaps use in my project, even just as inspiration as I am having a room filled with water.
I found out during some research about Rocaille, something that seemingly started the Rococo movement, described by Wikipedia as "Rocaille was a French style of exuberant decoration, with an abundance of curves, counter-curves, undulations and elements modeled on nature, that appeared in furniture and interior decoration during the early reign of Louis XV of France." "[...]it was usually symmetrical and not overloaded with decoration" (
x) I also found many artists who worked on Rocaille designs, which included their sketches/designs.
Nicolas Pineau
Gilles-Marie Oppenordt
Germain Boffrand
Juste-Aurèle Meissonnier
I decided to work on the furniture designs to more detail, like the artists' work listed above. I have some ideas for how to design the furniture based on the characters designs. It would also be a nice way of showing the details of the designs.
Below is the design I have so far for the chest. I wanted to incorporate feline elements to the designs, due to the royals all being cats. The first idea I had when I was thinking about Rococo furniture was the little feet that all the objects had would make great cat feet. I also wanted the mice to be part of it, as in the natural order of things mice are lower on the food chain. Often plants and other delicate, curving elements are key designs in rococo/furniture designs, so I thought of using catnip as it is something that cats are a fan of, and is an interesting plant to draw.
I also have a design showing a cat with a short-haired tail, the original design I had before I decided that it would work better with a fluffy tail, especially as the cat character has one himself.
I felt more panicked than usual this week, due to not really understanding environment design or where to progress from what I had. I think after doing more research and figuring out a vague path to work on, I am feeling slightly better about the project. I still think I need to do more research on interior design perhaps as well as go to museums and get pictures of existing royal rooms, but I feel like I am progressing relatively well. I'm not sure in terms of the important item side of this project if I will have time, it may have to just be if I have time.