Monday, 14 December 2015

BA1b 3D - UV Mapping Dice

This is one of my first tries with UV mapping. We had a cylinder, and made the UV neat on the UV editor. We then applied a grid patter onto it, trying to get it to be as neat as possible. Below was my outcome. 


We also created boxes and unwrapped them, and made them into dice. We exported the UV into Photoshop, and then used the boxes as a grid to where the numbers were going to go. 

I find UV mapping quite difficult, my memory isn't the best at times and I suspect that I will find it hard in the future to remember how to do it. I will try to frequently unwrap and UV map and hopefully it will click. I was happy with how this came out however.





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