This week we had another tutorial about our trello board, getting feedback on how its working and how our game is moving forward. Below is how our trello board looks currently-
I've been working further on the space assets for the museum, looking at real life exhibits and thinking of ways we can incorporate their designs into our game for some authenticity, whilst still keeping our cheesy horror game aesthetics. Along with the arcade game, I've currently made the three posters based on the Horsehead Nebula, a disc galaxy and the Pillars of Creation in the Eagle Nebula. Also have drawn a NASA spacesuit, and some space rocks.
I like how these are looking so far, though they do require a lot of time to make them realistic and detailed, especially with the posters as space obviously has a lot of details and small areas.
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Here are some screenshots of the game, mostly in the human exhibit, with some of the assets I have made. These areas aren't yet decorated fully, but most of the assets are in there ready to be placed properly. I will be decorating the rooms, and I want them to have the aesthetic of cheesy horror but still look like an actual museum.
Some of my sprites tested in a cabinet, they will be a lot bigger in final game
Human exhibit room, blood on ground leading to hand
Security guard next to exit door, hands gone, blood trails
Plants tested in the pots
Skeleton for mini-game
Main room you 'wake up' in, pots and crates are smashable
Statues in the game, they will be a lot bigger in the final



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