Saturday, 19 March 2016

BA1b 3D - Time Machine

We were told that our next project was going to be making a time machine, and it can be whatever we want. It has to be under the 10000 tri count, and needs to have a normal map, ambien occlusion map, albedo map, roughness map and metalness map, and then we can have ones like the emissive map if we want too as extras.

Whilst thinking about what kind of time machine I would make, I laughed at the idea of using the character 'Isabelle' from Animal Crossing: New Leaf as she has two small bells on her head that jingle when she walks. The jingle/movement of the bells could send you somehow back in time if you shook her/the bells a certain way. Even though that idea was just a joke, the idea of bells themselves was something that I found interesting and wanted to look into further, especially the round bells.





                                (isabelle)                                                       (bells)

Somehow, I could use the shaking of a bell to send someone back in time. I also want to try having a character, as this is more the field I want to go in - but depending on what I decide to model I'm not sure I will have the time or skills to create something like that.

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