Friday, 4 November 2016

BA2a - Week 5 Summary

This week we went through how to make a Start Screen in UE4 for our game. We were shown how to do a Play, Controls and Exit button, and all the blueprinting to make it work properly and have the mouse show. I used a sign of a dog to emulate the controls popping up when the Controls button is pressed.







Also started making the tileset for my game, using purple as my colour scheme and making it look somewhat fantasy and unreal. It also can be considered how a dog would view the world, as they have less colours in their vision then us. 







Lastly I started working on the clue element of my game, thinking that the objects would disappear once looked at/sniffed. I made it so that when the dog is overlapping the object it would disappear.







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