I also decided that the easiest way to do the underground tiles is with a tilemap as seen below. It means that I can use the same tilemap wherever I need it, and if needed I can expand or decrease it.
I also sketched out a design for the first part of my level, thinking about having a very large tree that you climb up with platforms. I was thinking about how to make it clear that there is a way to go that you're not supposed to go down.
I made the tree very large so that it could be scaled down and made any size that I would need.
I also made fireflies to add to my game, to add ambience to the forest. I did it using particle effects and materials. Also made the clues have this effect, so it fits in with the theme.
Below is an animation of the moom I animated in maya of it walking.


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